Call of Duty: Black Ops 6 and Warzone Get New Update

Activision has released a new patch for Call of Duty: Black Ops 6 and Warzone!

Activision has released a new patch for Call of Duty: Black Ops 6 and Warzone, addressing mantling movement, weapon issues, and adjusting Warzone's player count on Area 99. These Call of Duty: Black Ops 6 and Warzone patches also address several bugs, UI problems, and stability issues to ensure a more polished experience for players.

Activision shared the patch notes for Black Ops 6 and Warzone on its website. For Black Ops 6, movement mechanics got an upgrade, with faster high mantling making it easier to climb walls and ledges smoothly. Gunsmith also received an important fix that stops players from accidentally equipping a ninth attachment. For controller players, there’s a handy new feature: they can now double-tap the left D-Pad in the Firing Range to inspect their Black Ops 6 weapon, which is a small but appreciated touch.

Black Ops 6’s Zombies mode also saw some improvements. Issues such as odd zombie behavior on maps like Terminus and problems with equipping blueprints have been fixed. Those zombies that were previously passive are now back to their usual aggressive selves. On top of all that, stability updates have been added across the board to make the game run more reliably.

The latest update also brought some key changes to Warzone’s Area 99. Player counts have been reduced across all game modes to improve match flow and limit disruptions during firefights. For instance, solo matches now max out at 40 players instead of 45. The idea is to strike a better balance between intense action and quieter moments. The update also tweaked audio for legacy Operators from Modern Warfare 2 and 3, making their sound levels match those of the Black Ops 6 characters. Additionally, the Gas Mask animation now only plays when the player removes it and it won’t interrupt controls or aiming.

Both games are getting regular updates, so players can look forward to ongoing tweaks and new content that keep Call of Duty fresh and exciting. Activision has also reassured fans that more improvements are on the way.

Movement

High Mantle Speed
The speed at which players pull themselves over (mantle) high ledges or walls has been increased.

Gunsmith

Addressed an issue where some weapons could have 9 attachments.

Firing Range

Players using controller input can now double-tap left on the D-Pad to inspect weapons in the Firing Range.

UI

Addressed an issue where some players would not see their Battle Pass progression after a match.

Events

Stability

Added various stability fixes.

ZOMBIES

Gunsmith

Addressed issue with ZM blueprints not equipping correctly.

Maps

Terminus
Addressed an issue where zombies would not attack players.

Stability

Added various stability fixes.

Warzone

PLAYLIST

After reviewing internal data, we’ve made the decision to slightly adjust the player count on Area 99, our newest Resurgence map.

The updated player counts are as follows:

Quads: 44 → 40
Trios: 45 → 42
Duos: 44 → 40
Solos: 45 → 40

These changes aim to improve the overall pacing of each match and reduce the frequency of third-party interruptions during engagements. We hope to reduce friction by striking a better balance between action and player agency, allowing players the all-important time to loot up - and get their Loadout.

In the meantime, we’ll continue monitoring feedback and data to make further adjustments if needed.

We look forward to sharing more about upcoming Warzone updates soon.

GENERAL

Operator Audio
Reduced volume of player cloth and gear sounds for carry-forward Operators from MW2 and MW3, to be more similar in volume with BO6.

High Mantle Speed
The speed at which players pull themselves over (mantle) high ledges or walls has been increased to better enable movement fluidity when climbing.

WEAPONS

The Akimbo attachment has been disabled for Black Ops 6 weapons.

FIRING RANGE

Players using controller input can now double-tap left on the D-Pad to inspect weapons in the Firing Range.

BUG FIXES

Fixed an issue with the Gas Mask where the unequip animation could still be encountered without player input.
As a reminder of the design:
Players will only see the unequip animation if they choose to remove it themselves.
The overlay will still fade away when the player is out of the gas.
Player controls and aim will not be overridden or interrupted by the Gas mask. Period.

Fixed an issue where some weapons could have 9 attachments.

Fixed an issue where some players would not see their Battle Pass progression after a match.

If you want to know more, please browsre U4GM! This is also the best place to buy cheap BO6 Redeem Codes, which will help you grant a variety of goods, such as bonus EXP, so you won't have to play until 4 AM, as well as unique operator skins to showcase your style.


Jime kalmiya

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