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In the days before the release of The Burning Crusade, its influence on the game as overall was already being felt. The non-player characters of the expansion pack's brand new Blood Elf and Draenei races began appearing in WoW cataclysm Gold major cities. Players who weren't enough level to pass through The Dark Portal Dark Portal were desperately trying to get there and chat rooms were full of talk about Horde Paladins and Alliance Shamans, class and faction combinations that would be possible after The Burning Crusade expansion became available.

The economy of auction houses went bonkers when players resisted auctions for once-in-a-lifetime desirable armor and weapons that were quickly became obsolete in the Outlands and instead chose to spend (or create) their money on things which were necessary for the newly-established profession of jewelcrafting. When word spread that higher-level monsters (enemies) in certain regions dropped Burning Crusade loot a few days prior to the release of the expansion groups and guilds with the capability of killing the mobs flocked in, hoping to stay ahead.

After the expansion was released, it appeared that there were two types of players in Azeroth - those who had plans to purchase it shortly as well as those who been to a late-night event of some sort to receive it earlier and eager to display their new items, their brand new pets, mounts that were new, and the like. Cities that are typically populated with people such as Ironforge as well as Orgrimmar were left in the dust as players moved to Outlands and the beginning locations for the eight known races were exactly the same way in that anyone with any interest at all in making a new character was eager to explore the brand-new Blood Elf as well as Draenei areas.

The moths were so difficult to kill that even one of the initial Draenei quest was not easy the first day because several players did the exact same similar thing.

The consequence, naturally it was that the creatures required to complete quests in the new zones of beginning could not spawn quickly enough to keep pace with the speed at which they were being killed. The initial few hours of the brand new character was the same exercise in patience as they were a fun adventure through beautifully elaborate new worlds. The quest locations were also overcrowded with cheap WoW cataclysm Gold players in Hellfire Peninsula, the area of Outlands which all players are at the moment they enter into the Dark Portal. Quests that ought to have taken only one or two minutes to complete appeared to be a long time when players fought for mobs and quest-item spawns. At times, the area was so crowded that the servers could not keep up, and Outlands was shut down, even just for a brief moment.


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