Diablo 4 Patch 1.5.1 - Highlights & Updates

Diablo 4 Patch 1.5.1 enhances gameplay with improved audio, rewarding adjustments, and streamlined trade chat for an engaging experience.

Diablo 4 Patch 1.5.1 Highlights

The latest update for Diablo 4, Patch 1.5.1, has arrived, bringing a host of changes and enhancements to the game.


Here are the key highlights:


  • Gold Chest Spoils:
    The spoils from the gold chest can now be reused, adding more utility for players.


  • Audio Enhancements:
    Sound effects for collecting burning aether have received an update for greater prominence, enhancing the auditory experience.


  • Infernal Offerings Rewards Adjustments:
    Several infernal offerings have seen an increase in their rewards:


  • Exalted Elite: Burning aether raised from +1 to +2.
  • Surging Elite: Burning aether raised from +1 to +2.
  • Unstoppable Elite: Burning aether raised from +1 to +2.
  • Burning Rain: End-of-wave burning aether increased from a range of 1-3 to 3-9.


  • Trade Chat Improvements:
    Trade chat is now organized by world tier, streamlining communication among players.


  • Patch Update Notifications:
    Players will receive alerts when a new patch update is available, keeping you informed.


  • Party Leadership Management:
    Party leaders can now promote another member to take over leadership duties.


  • Character List Organization:
    Newly created characters will automatically appear at the top of your character list for easier access.


  • Clan Name Flexibility:
    Players now have the option to change their clan name, offering more customization.


Prepare to dive into these updates and enhance your gaming experience!- All players will receive a cache of legendary items that feature guaranteed greater affixes.
This compensation addresses the issue from patch 1.5.0, where players did not receive items with these affixes from various sources.


  • Adjustments have been made to the alchemist control tempering affix for the rogue:
  • The flurry size affix has been transferred from rogue innovation to alchemist control.
  • The trick attacks affix has been removed from alchemist control.


  • Additional visual effects have been implemented for the projectile trail of corpse bows, aiding players in tracking the projectile's origin more effectively.


  • Resolved an issue involving a non-functional setting for the read on hover feature.


  • Fixed a problem where the screen reader incorrectly announced Roman numerals as letters.


  • Addressed discrepancies in character stats that appeared inaccurate in town when certain items were equipped.


  • Corrected a tooltip error for infernal compasses , which previously displayed "compass affixes" twice.


  • Fixed the display issue where Echo of Varshan was incorrectly shown as Tormented Echo of Varshan.


  • Resolved an error that could occur when comparing an ancestral mythic unique item.


  • Fixed a mapping issue where the whisper icon for defeating the Blood Maiden overlapped with the accursed ritual icon.


  • Addressed inconsistencies in the icons for infernal offerings between the minimap and the world map within the infernal hordes.


  • Fixed a bug where treasure goblins during helltide could leave behind a portal indefinitely.* Resolved a bug that caused poison visual effects to linger on enemy corpses indefinitely after they were slain while poisoned.


  • Addressed an issue where the thorns effect from the fortified tempering affix was not reflected in the character's stats.


  • Fixed a problem where players using a controller were redirected to the equipment inventory when utilizing an abyssal scroll.


  • Corrected inaccuracies in the minimap during specific infernal hordes scenarios.


** Infernal Hordes **


  • Adjusted the spawn rate of hellborne to align with intended frequencies when the hellfire infernal offering was active.


  • Fixed a glitch that allowed the stalking devil infernal offering pedestal to reappear after it had been interacted with.


  • Addressed an issue where the withered wanderer infernal offering's effect on resistance was not functioning as intended.


  • Resolved a problem that caused treasure goblins to become unkillable during infernal hordes, hindering wave progression.


  • Fixed a local co-op issue where one player could collect the burning aether of another player after their demise. Finders keepers, indeed!


** Quests and Dungeons **


  • Corrected a bug that allowed players to respawn on the opposite side of the objective while defending Locran in the "To the Edge of the Abyss" quest.


  • Fixed an issue that led to endless monster spawns during the "Seething Mountain" quest.


  • Resolved a problem where the istel tornado encounter in the "Rising Hells" quest could persist without end.


Bug Fixes and Improvements

  • Resolved a glitch that could block progress in the "Sins of the Willing" quest if the player perished during the ritual.


  • Addressed a problem where the second spider caller in Sirocco Caverns failed to spawn, hindering advancement.


  • Fixed an issue with Stormbane's Wrath, which was not inflicting any damage.


  • Corrected a bug that allowed the Aspect of Inevitable Fate to appear on chest armor via a seasonal quest reward.


** General Fixes **


  • Adjusted the drop rate for the Tormented Echo version of "Beast in the Ice," ensuring it matches that of the regular version.


  • Improved visibility for the visual effects of Death Trap and Concealment for other players.


  • Fixed an inconsistency where higher ranks of Firewall were missing the blue flame effect.


  • Resolved an issue with dungeon whispers not appearing in the Scouring Sands zone.


  • Fixed a bug that allowed multiple Shade Totems to spawn when swapping weapons with the Umbracrux.


  • Addressed a problem where Baneful Hearts could disappear when using Accursed Altars after a Helltide event ended.


  • Corrected an issue where certain affixes, such as the Blood Orbs restore essence on Blood Artisan's Cuirass, could not roll as greater affixes.


  • Fixed a glitch that caused players to become stuck when interacting with the World Tier statue in Kyovashad while simultaneously using a town portal.- Resolved an issue preventing players from using the leave dungeon function to exit cellars.


  • Fixed a problem where the Echo of Lilith could not be staggered during the initial phase of the battle.


  • Addressed an issue where Echo of Lilith could remain airborne indefinitely if it was staggered right after landing.


  • Corrected a glitch that caused Echo of Lilith not to transition to the next stage in certain scenarios.


  • Fixed a bug where summoned lightning spears failed to consume crackling energy stacks or provide the corresponding damage boost.


  • Resolved a problem where specific affixes did not get affected by masterworking on the following unique items:


  • The Oculus
  • Blue Rose
  • Storm's Companion


  • Fixed an issue that hindered player interaction with various objects in the game.


  • Corrected a bug where Blood Howl did not grant stealth when the Waxing Gibbous was equipped.


Miscellaneous Updates


  • Fixed the despawning issue for the corpses of Duriel and Grigoire, ensuring they disappear shortly after death.


  • Implemented various improvements in UI, visuals, stability, and performance.


We hope you have a thrilling experience during the Season of the Infernal Hordes, aided by our guides.


The Maxroll Diablo Team remains dedicated to monitoring Diablo 4 and the Season 5 metagame, ensuring you receive the latest updates and build guides.


As we kick off Season 5, our primary focus is to enhance our build guides in light of the new item updates and crafting changes.


Stay tuned for more updates from D4Planner!


Stay Updated on Content

Stay connected with us on Discord to keep updated on our content development!


Maximize your Season 5 experience by joining the conversation!


And remember to visit our YouTube channel for more exciting content!


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